Skip to content

Sculpt

modifier.sculpt ยท Adjust

Sculpt terrain by brushing height onto it: paint raises, erase lowers, and overlapping strokes build up.

Purpose

Sculpt terrain by brushing height onto it: paint raises, erase lowers, and overlapping strokes build up. Wire terrain in to reshape it by hand, or leave the input empty to build form from nothing.

Inputs

  • in (optional)

Outputs

  • out

Parameters

Parameter Type Range Default Unit Description Field-driven
Strokes (strokes) strokes no

Layer contract

Reads and writes the height layer.

Behaviour

Strength sets how hard each pass bites, and the height is not clamped, so repeated strokes keep building. Stored as editable vector strokes, so the sculpt stays crisp at any resolution.