Sculpt¶
modifier.sculpt ยท Adjust
Sculpt terrain by brushing height onto it: paint raises, erase lowers, and overlapping strokes build up.
Purpose¶
Sculpt terrain by brushing height onto it: paint raises, erase lowers, and overlapping strokes build up. Wire terrain in to reshape it by hand, or leave the input empty to build form from nothing.
Inputs¶
in(optional)
Outputs¶
out
Parameters¶
| Parameter | Type | Range | Default | Unit | Description | Field-driven |
|---|---|---|---|---|---|---|
Strokes (strokes) |
strokes | no |
Layer contract¶
Reads and writes the height layer.
Behaviour¶
Strength sets how hard each pass bites, and the height is not clamped, so repeated strokes keep building. Stored as editable vector strokes, so the sculpt stays crisp at any resolution.