Frequency Split¶
modifier.frequency_split ยท Filters
Splits the height into a low-frequency band and the high-frequency residual.
Purpose¶
Splits the height into a coarse band and the fine detail riding on it, so you can work the large forms and re-add the detail afterward. Reach for it to erode or reshape the base without losing the surface texture.
Inputs¶
in
Outputs¶
lowhigh
Parameters¶
| Parameter | Type | Range | Default | Unit | Description | Field-driven |
|---|---|---|---|---|---|---|
Radius (radius) |
float | [0, 100000] | 64 | m | no |
Layer contract¶
Reads and writes the height layer.
Behaviour¶
The two bands recombine to the original input, so splitting and rejoining with nothing between is a pass-through.