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Frequency Split

modifier.frequency_split ยท Filters

Splits the height into a low-frequency band and the high-frequency residual.

Purpose

Splits the height into a coarse band and the fine detail riding on it, so you can work the large forms and re-add the detail afterward. Reach for it to erode or reshape the base without losing the surface texture.

Inputs

  • in

Outputs

  • low
  • high

Parameters

Parameter Type Range Default Unit Description Field-driven
Radius (radius) float [0, 100000] 64 m no

Layer contract

Reads and writes the height layer.

Behaviour

The two bands recombine to the original input, so splitting and rejoining with nothing between is a pass-through.