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Export R16

endpoint.export_r16 ยท Outputs

Writes the height layer to a raw 16-bit little-endian .r16 file, Unreal's other native heightmap format. Same range mapping as the PNG, no header.

Purpose

Writes the terrain to a raw 16-bit .r16 file, Unreal Engine's other native heightmap format. Reach for it when your target wants R16 rather than a PNG.

Inputs

  • in

Outputs

This node produces no outputs.

Parameters

Parameter Type Range Default Unit Description Field-driven
Path (path) text out/heightmap.r16 no
Build (build) bool true no
Auto Range (auto_range) bool true no

Layer contract

Reads and writes the height layer.